Age of Fantasy 1.193
Free Version
Publisher Description
A FREE turn based STRATEGY game uses the engine of AGE OF STRATEGY but now in the fantasy world with ORCs, ELVES, UNDEAD and HUMANs! Also 2 races in BETA: DWARVES, SCALEDFOLKs
A lot of of CAMPAIGNS, skirmishes and MULTIPLAYER games are waiting for you to dive in!
NOT a pay to win game! The in-app payment option is for donations only.
The game is a retro-like 8-bit game. This is a pure gameplay-oriented turn based strategy like the original.
***FEATURES***
- More than 390 Campaign maps to pass (There are also featured fan-made maps like LoTR and Warcraft)
- More than 300 Skirmish maps to fight on
- More than 1100! units and buildings
- More than 440! technologies to invent
- Rewarding system: Collecting stars on each map (Based on your peformance) will grant you gems used for unlocking new troops, technologies or buildings!
- Spell Upgrades: Do you find a map too hard? You can ease the difficulty with various spells that can be bought with gems! (Used on consumption)
- Battle against AI on skirmish maps like in classic strategy games!
- Battle against or with real players worldwide!
- Design your own maps with the Map Editor feature! (Still in Beta)
- Achievement system to make your experience more enjoyable!
- A friend list! Go out there and meet new people!
- Upgrades section containing hundreds of new units, technologies and buildings buyable with gems (Including some fun units)!
- Pick one of 6 mighty races (Humans, Orcs, Undead, Elves, Dwarves and Scaledfolks) and engage in epic combat!
***UNIT REQUESTS***
There are many requests for new and unique units (eg. historical heroes), I am pretty open to this since it's pretty easy to implement a new unit. Please join the forum, post there the idea and i will make it!
***IF YOU INSTALL IT***
- Please be kind with the rating, since this app is in the middle of developement.
- Feel free to send me any suggestions concerning any part of the game (Gameplay, units, unit properties, new unit suggestions, graphics etc...)
- If you would like to take part in creating this game (eg. graphics, translation, ideas) send me an email and/or join the forums!
***FOR A START***
1. Go to Single Player (Or skirmish)
2. Play a map
3. If you have any, send me suggestions!
4. If not, enjoy the game!
Have fun!
About Age of Fantasy
Age of Fantasy is a free app for Android published in the Strategy & War Games list of apps, part of Games & Entertainment.
The company that develops Age of Fantasy is Zero Touch group. The latest version released by its developer is 1.193.
To install Age of Fantasy on your Android device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2024-03-20 and was downloaded 3 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Age of Fantasy as malware as malware if the download link to com.zts.ageoffantasy is broken.
How to install Age of Fantasy on your Android device:
- Click on the Continue To App button on our website. This will redirect you to Google Play.
- Once the Age of Fantasy is shown in the Google Play listing of your Android device, you can start its download and installation. Tap on the Install button located below the search bar and to the right of the app icon.
- A pop-up window with the permissions required by Age of Fantasy will be shown. Click on Accept to continue the process.
- Age of Fantasy will be downloaded onto your device, displaying a progress. Once the download completes, the installation will start and you'll get a notification after the installation is finished.
Program Details
General |
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Publisher | Zero Touch group |
Released Date | 2024-03-20 |
Languages | English |
Category |
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Category | Games & Entertainment |
Subcategory | Strategy & War Games |
System requirements |
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Operating systems | android |
Download information |
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File size | |
Total downloads | 3 |
Pricing |
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License model | Free |
Price | N/A |
Version History
version 1.193
posted on 2024-03-20
New maps: in FAN maps section (3 maps)
New random maps:Imperfect Valley South 24x38,Jungle Isthmus 32x16
New on Anroid UI:Skin button in gameplay mode and in mapeditor mode (you can skin units individually, and in groups).
New on Anroid UI:Favourites possibility on random maps and on unit types (in ing-game production lists)
Fixes:
Fixed image art bugs for merlocks
Fixed All-tech bugs for Dwarves
Fixed storm knight bonuses
Fixed Cog carry capacity
Fixed Gatormen archer and thrower techs
version 1.192
posted on 2024-02-21
New ships for Humans, Elves, Dwarves, and Orcs
New Naval units (merfolk, gatormen) for Orcs and Scaledfolk
New siege units for Scaledfolk
Simplified techs for Mechanical units for Humans and Dwarves
Simplified anti-building bonuses for Siege units
Simplified Mega structure health and traits
Improved unit list UI
Reduced health and reduced speed bonuses for Rams
Reduced bonus against Rams (and other mechanical siege units) from Cavalry
many more, see version log.
version 1.191
posted on 2024-01-14
New easy campaign, New maps, New Multiplayer maps
Mapeditor: New button for auto decorating the terrain
Changes:
- All tech gameplay now grants all techs! *except for embassy techs
- Upgradeless gameplay updated for Orcs and Undead. Techs are updated in the shop.
- AI New AI difficulty levels added.
- AI no longer damages itself with whirlwind abilities.
- New Barrier buildings added in map editor.
balance changes (underused/OP units):
Skins: new skins!
(many other details, see version log)
version 1.1902
posted on 2023-12-19
Many HotFixes:
- Fix On Dwarf levelling-up crashes fix I+II
- Impale ability affected by armor
... see more in version log
Discord: Invite link is fixed (and you can find Promo codes on Discord!)
New campaign maps:In Adventures of Kale (x3)
New maps:In FAN maps section (x3)
New random maps:Altalas 20x20, Islands avoid east by Lynx 42x42
Balancing months Changes
Balancing campaign Maps
Change:Many dwarf unit changes!
Skins:New dwarf skins!
See details in version log!
version 1.189
posted on 2023-11-28
Feature Change:Daily gifts can be collected not only by multiplayer but by playing local games too
Change:Tutotial and fan maps also give gems on winning
Changes:
- Updated Wight stats and spell art
- Reduced bonuses on headless summons
- Updated Cursed weapons category
- Flesh sculptor summoning abilities updated
- Banshee has reduced chances of possession
- Lich has updated spell ranges
Fix:AI controlled player units (eg. Insane Orc) movements are fixed
version 1.1881
posted on 2023-11-01
+ New Unit: Grave
+ Fix:Quick Fixes on latest update (some crashing maps, headless horsemen confusions)
Halloween! MANY New Undead Units for Halloween!
Vaulthalla
Wight Servant Raider
Wight Servant Spiker
Wight Servant Archer
Wight Servant Slinger
Flesh Sculptor
Flesh Homunculus
Flesh Titan
Wyrm Speaker
Ironskin butcher
Ironbeast
Winged berserker
Wight Destroyer
Wight Impaler
Spearbound wight
Swordbound wight
Wight Destroyer
and many many many more - see verison log!
version 1.187
posted on 2023-10-15
Ui change:On main menu and submenus
Mapeditor:New decorations, animated terrains and also a decoration pack to make top-down view ships internals
version 1.186
posted on 2023-09-25
New Random maps:pinji de tudi 51x51, erborn 51x51, Flow rpggarden 50x50 (multiplayer scenario)
New maps:in Scenarios
New Mapeditor Terrain:Long grass
New button:You can set your unit skins during gameplay (new button in "more" ("...") section)
Ui:You can read in-game messages and you can click on units while it is enemy player turn (multiplayer case)
version 1.185
posted on 2023-08-29
New skins:In Njorlund, and in new pack Wooden structures
New wallpapers:3 new wallpapaers
Fix:Dwarf levelup will not change the unit position in a building
New Mapeditor feature:You can set Skins to units by triggers
Change:Non player controlled units are really not controllable with anything.
Change:When a carrier or building gets destroyed the surviving unit inside loses all actions and movements for that turn
Many many other fixes, changes, see version log.
version 1.1843
posted on 2023-07-17
HotFix:Crashfix On Hunting Lodge
Change:Tugboad mend and construction times changes
Change:Human worker increased mendrate
Change:Breeding Keep construction rate changed
version 1.1842
posted on 2023-07-13
+ HotFix:on Advancements center crash
HotFix:Cemetery reaper crashes fixed (some old maps was not able to load)
HotFix:Warfell two handed swordsman power fixed
HotFix:Strenght auras fixed
Change:Same colors can not be chosen on multiplayer games
version 1.184
posted on 2023-07-11
Fix:multiplayer map: Crisis in Khanakrit_50x50
Changes: Many many many many changes in Warfell and Dwarves and more - see in version log
version 1.1832
posted on 2023-06-17
Fix:Crashfix on dwarf master boar rider
Fix:Fix on dwarf foot shielder levelling up
version 1.1831
posted on 2023-06-07
+ Fix on crash on Charmander Defender
Skins:New skinpack Snezhgrad warriors
Dwarf: The Dwarf have received dramatic changes in how their tech and abilities affect them. Both the Shield and Infantry Tecn grant bonus health, armor as well as attacks. They also provide new abilities and effects that provide extra bonuses when used correctly.
..
Tons and tons of changes, read version log.
version 1.182
posted on 2023-05-01
Change:Uruk Berzerker jump effect are fixed on range 2
Change:Dwarf level up system reworked, experience will level up dwarves not techs as earlier, also most dwarf unit stats changed
Attention!: already trained dwarf units in games might have glitches (eg. not levelling up), train new ones
More Changes:
All 4 tiers of crossbow techs, removed throwers from being affected.
... Many other changes, see version log
version 1.181
posted on 2023-04-02
New units/techs
Dwarf Mothership
Change:Engine overheating for ship sized ships: cooldown 1-> 3
Change:Engine overheating for boat sized ships: more damage on usage
Change:Advanced Dwarf Piers can only made on normal or deep water (eg. no shallow water)
Change:Dwarf ship speeds are reworked
version 1.170
posted on 2022-05-06
New random map:Long Island 50x50
Balance Fix:Flying lancers have bigger bonus agasint flyers and other mounted units
Balance Fix:Dwarven Alchemist has no trample spell now
Balance Fix:Dwarven Rhinos and Mammots have benn more costy, Defender Lancer loses anti building bonuses
Balance Fix:Elf dragon cost reduced 6-> 5
Balance Fix:Undead Sacrifice Killer spell ignores spell resistance from now
Balance Fixes: many many other fixes, see version log
version 1.169
posted on 2022-04-23
Balance Fix: many many balance fixes, see version log
Fix:Polulu ability fixed
Fix:Ambidextria affects laborers again
version 1.168
posted on 2022-04-19
New units/techsAdded salamanders and corresponding techs
Salamander Frostbiter
Salamander Acidmaw
Salamander
Fix:Sabertooths levels are fixed
Fix:Monster Cataphract tech dependancy fixed
Change:Light Calvary have 100% bonus against labour
Balance Fix:many fixes, see verison log.
version 1.167
posted on 2022-04-13
New units/techs:
Cataphract
Elf Shielder mounted forms
Sabertooth Raider
Volatile magma
Skeleton Cataphract
Monster Cataphract
Boar Cataphract
Holy Light
Blessing (shared with humans)
Carnotaur Prowler
Komodo Lancer
Dragolia Warder
Dragolia Flame Kin
Tyrannosaur form tech
Velociraptor form tech
Aerodactyl form tech
New multiplayer map:Insurrection 49x49
Change:Nerfing Orc towers and Volcano
Change:Little structure change in upgrades section last pages
Fix:Cliff walkability fixes
version 1.166
posted on 2022-03-18
New units/techs:
Elf Scouting techs
Eyes of the Forest techs
Mount and Bow techs
New random maps:for Tournaments, 1v1 format challenge, 1v1 format adverse, 2v2 format adverse, 3v3 format challenge
Speedup:Most maps with many Neutral factory buildings (eg. TC-s) on it got speeded up
Change:Many units sight setting is changed
Map Fix:Age of Inquisition - Reclaiming old land fixed
version 1.164
posted on 2022-02-12
New units/techs:
Scaledfolk siege - Causting Dragon
Change:Units levelling up requirements reduced (for Humans)
version 1.163
posted on 2022-02-02
Fix: Unit Cosmetics appear properly again
Fix:Random productions and random summonings are working properly now
(please feedback me on any new issues you find)
version 1.1621
posted on 2022-01-19
Fix:Cosmetic pack section crash is fixed
Fix:Unit stat sheet new crash is also fixed
Fix:Summoning tutorial map is fixed
version 1.161
posted on 2021-12-08
Fixes:Corpse fixes
New units/techs: Dwarves:
Dwarven Gyrocoptor Dwarven Helicopter Shrapnel Rounds Explosive Rounds Grapeshot Rounds Spying Glasses Missiles Air Bombs Improved engines Undead:
Skeleton Denezin Monster Skeleton Denezin Dismemberment
Changes:Many changes, see version log!
version 1.160
posted on 2021-11-02
New scenario map:2021 Halloween map
New:Dark temple and Knights of the apocalypse tech
Changes:Several balance changes
version 1.159
posted on 2021-10-21
New units: Dracotaur Blood Hunter, Draconid Herald, Dwarf Embassy, Alter of the Ancients, Musket Tower
Feature:For android 10 and above users new map sending options from mapeditor
version 1.158
posted on 2021-10-09
New units: Fel Knight
Changes:Several balance changes
Feature:Upgraded multiplayer chat with translation help
version 1.157
posted on 2021-10-03
New units:
Dwarves:
Laborers guild
Foundry
Gemstone Mine
Defender Mounted Rifleman
Defender Chevalier
Defender Billman
Defender Hoplite
Gold and such carts - many...
Dwarven Demolitionist
Cannoneering
Scaledfolks:
Lizardman Axe Hunter
Saurian Pelter
Saurian Darter
Draconian Dragon Guard
Draconian Pololu Guard
Monitor Rider
Orcs:
Uruk Bezerker
Uruk Warden
Caragor Crossbowman
Uruk Halberdier
Undead: Phantoms many...
Elves: Glade units many...
and many many more - see version log
version 1.156
posted on 2021-09-12
New units: Kobold Atlatl hunter Kobold Palisade Gate
New random map:Riverspire province 40x40
Stealth unit changes:Invisible units no longer block enemy movement, also units stopped by invisible units can continue to move in that turn
Ai:Ai fixes and improvements, eg. transportship logic and attack priorities
version 1.155
posted on 2021-09-06
New unit:Dwarven War Zeppelin
Campaign map bugfixes:Fair campaign maps: About 150 campaign/scenario maps have been fixed by upscaling the units stats on the maps to keep up with the upscaled AI units
Multiplayer bugfix:The repeating turn bug is hopefully fixed
Help section:On stat sheet of technologies you can see which units are affected (if a tech unlocks units, or unit-abilities)
version 1.154
posted on 2021-07-29
New unit:Elf marksman
Fix:Hotseat game unit vanishing problem fixed
version 1.1531
posted on 2021-07-25
Fix:Fixed skeleton drake/dragon/wyrm/hydras movement on mountains.
Fix:Scaledfolk Poison tower fixes
Fix:Some slight rebalancing to warfell Dualist and Canis Proelium.
Fix:Fixed monster titans hp.
Fix:Dwarven double Axeman's runes
Fix:Hydra venom can stack again.
Fix:Hardy boar riders are now in the corral
Fix:Blue dragon can now move on mountains without getting stuck.
Fix:Updated the skeleton giants movement on mountains so they can move again.
Fix:Many other fixes
version 1.153
posted on 2021-07-18
Change:Multiplayer bet games requires at least level 4 players
New map: The Longdale Woodlands extended 30x30
New units/techs:
Hoplite, Warfell Dualist, Warfell Hoplite, Warfell Canis Proelium, Tech Crystalline Comprehension, Tech Crystalline Perception ,
Elf Hoplite ,Elf Glaive Dancer ,Monster skeleton Warden,Skeleton Hoplite ,Tech Phantismal Bindings ,Tech Poltergeist Projectiles
Orc Armored Warden ,Goblin Outpost ,Tech Infantry Upgrades ,Dwarfs many...
Runes Techs... and many many more
version 1.152
posted on 2021-05-29
New units/techs:
Dwarf Sergeant
Skeletons: Lord, Giants, Hounds, Drake, Draco Zombie
Monsters: Harbinger, Titan, Werebone, Hydra, Mage, Centaur, Crusher, Lancer
Summon Drake Techs
Summon Draco Zombie Techs
Uruk Captain
Undead Dark Knight
Undead Sekelton lord
Dead lord
Dwarf sergent
Fix:some fixes, see version log.
version 1.151
posted on 2021-04-29
Fix:Some crashfixes (Nazgul Trevelian, Undead Unholy Blood Knight)
New multiplayer skirmish maps:4 x Khebesiris Borderlands maps
Some balance fixes.
version 1.150
posted on 2021-04-22
All Unit Rebalancing
All Unit Rebonusing
All Unit Recategorizing
(Please feedback us as there are probably many bugs left)
New units/techs:
Added unicorn, and many Elf riders for them
Added deer, and many Elf riders for them
Added hippocampus , and many Elf riders for them
Added eagle , and many Elf riders for them
New Translation:Indonesian (on main part of the texts) - thanks so Abdurrahman Faridz
version 1.143
posted on 2021-03-18
Fix:Some of the old-new random maps are fixed again (units can build and you can train units) maps: Grimhold, Mourd battle ground, Perilous realm, Flood plain, Mansion, Two island, Continent Bridge, Ruined City, Fire alter
Fix:Mapeditor:Hills are autotiled again
version 1.142
posted on 2021-03-07
New units/techs:
Added composite archer
Added frost archer
New random map:Middle earth, Helms Deep
Old-New random maps:The earlier temporarily removed random maps are back again with a little upgrading
UI change:Button on map creation will drop down a list to choose from (eg. nation chooser, color chooser)
UI Change:Filter option on random map / multiplayer map selection
version 1.141
posted on 2021-02-01
New units/techs:
Added Defender Shielder
Added Defender Phalanx
Added Defender Crossbowman
Added Defender Rifleman
Added Defender Hammerer
Added Defender War Mammoth
Added Defender Mammoth Rifleman
Added Defender Yarl
Added Defender Lancer
Added Defender Sabrecore Lancer
Added Defender Sabrecore Rider
Added Defenders Hall
Added Dwarven infantry tech 1
Added Dwarven infantry tech 2
New cosmetics:Loader screens
version 1.140
posted on 2021-01-26
New units/techs:
Added poltergeist weapons tech
Added storm knight
Added adept
Added elf apprentice
Added zombie butcher
Change:Poison is stackable inflicting 10 damage, and orc casters and ranged units have no poison weapon.
Change:Wrecking ball speed up is stackable.
Change:Buildings have bonuses.
Change:Lowered the vanishing on rotting meat to 2.
version 1.139
posted on 2021-01-07
New units: Soul collector and techs
Skull gate
Orc pit (some techs moved here)
Balance change:Many Orc upgrade techs from TC moved to their respective subrace buildings
Upscale fix:TC has upscaled heal rate too
Translation:Arabic(menu + dialogs)
Appearance change:Dwarf wall has new appearance
Fixes:Ornithopter no longer can be poisoned,
version 1.138
posted on 2020-12-15
Fix:Cemetery reaper aura is fixed
Fix:Thunderstorm image fixed to the correct image
Fix:Units now use proper projectiles instead of fireballs
Fix:Feral Highlander Wights can now move across mountains again
Fix:Imperial Captain now is effected by shield upgrades
Fix:Flyers can now fly over frozen water, moats, trench's, and lava
version 1.137
posted on 2020-12-09
New Leaderboard: Top Level players
Fix: Vanishing works again (eg. summoned wolves)
version 1.1361
posted on 2020-12-02
+Fix:The new (rare) transform ability crash is fixed
New cosmetic unitpacks:Elven Adventurers
Fix:Woodshaper duplication bug is fixed
Fix:Fodder cannon grenade launcher now sacrifices only one unit to shoot.
Fix:Spells fixed: Goblin Grenade, Vision, Fear, Strengthen, Self healing, Disarmor, Trample, disenchant
version 1.135
posted on 2020-11-27
New cosmetic unitpacks:Dead retro and Dead groovie
Fix:Magic missile damage fixed, gate hp upscaled to 240hp
Fix:many other effect damage fixed, fodder cannon shot (all levels), goblin grenade lanucher, purple crystal, purple cryst. bellator, chilling weapon damage, desease cloud
Balance fix:Orc slaver can only affect melee units, and whiplash ability can be used only once in a turn, Mummy Rotten spell got removed temporarily - it is under fixing
Fixes: other fixes, see version log
version 1.134
posted on 2020-11-18
MAJOR CHANGE:All newly trained untis will be upscaled to about x4 HP, x3 power, x2 armors, please re check all stats and report ups if found any mistakes/bugs
New random map:Njorlund 50x50
Fix:Copses vanishing in time again
version 1.1322
posted on 2020-10-30
+Few crashfixes.
+Fix on map decoration disappearances.
Total UPSCALE will be on about the next update!
Be prepared, all existing units be on old stats, all newly trained untis will be upscaled to about x4 HP, x3 power, x2 armors!
It will be published in about 2 weeks from now
Dwarf Changes:
Changed dwarf gunslinger and musketeers projectiles to iron_shots.
.. and so on see version log
Requested feature:Cancel production on factories (open production list an on bottom left a red link to cancel)
version 1.1321
posted on 2020-10-27
+Fix on map decoration disappearances.
Total UPSCALE will be on next update!
Be prepared, all existing units be on old stats, all newly trained untis will be upscaled to about x4 HP, x3 power, x2 armors!
It will be published in about 2 weeks from now
Dwarf Changes:
Changed dwarf gunslinger and musketeers projectiles to iron_shots.
.. and so on see versiion log
Requested feature:Cancel production on factories (open production list an on bottom left a red link to cancel)
version 1.1311
posted on 2020-10-11
+ Tutorial Summon map new fix
New random map:Unstable field 50x50
Fix:Language selection problems are fixed
Fix:Renimated skeletons have no vanishing anymore
Fix:Ability cooldown problems are fixed
Fix:Summoned elf Ent does not drop corpse
Fix:Preaching 1 and 2 and Human Arcane range techs now affects their casters
Fix:Tutorial Summon map is fixed - you can summon Orc dragons
version 1.1301
posted on 2020-09-28
Fix on ork poison weapon autocasting
version 1.130
posted on 2020-09-26
Change:catapult and trebuchet can move in unpacked form (speed 1), packed versions require a tech
Change:some mounted elven unit cost changed, also Elven tree gets weapon tech buffs
Change:Minor main menu restructure, also settings form restructure
version 1.128
posted on 2020-08-21
Change:Writing tech is available in the elven embassy
Bug Fix:Corrected the techs that were providing the wrong bonus stats
Bug Fix:Undead embassy able to produce its own techs
Change in Docs:Unit statsheet improvement: active effects and abilities shows more detailed data
version 1.127
posted on 2020-08-13
New units and techs:
Unicorn archer, Unicorn fast archer for elves
Skeleton monster ballista and skirmisher
Human arcane techs
.. and more see in version log.
New campaign maps:in Unification of Narri: Deita city, Redania 1: Red tribe, Sveaja rise: Epilogue
New skirmish maps:Human crusade, Second crusade
New multiplayer scenario map:Landing in the Forest of nature
Change:very very many changes, see in-game versionlog
Bug Fix:Units can transform in buildings finally... eg: Trebuchet unpacking
version 1.126
posted on 2020-07-09
New units and techs:
- Human tech: Will of the empire
- Human tech: Imperial ranged weapons
- Human tech: Imperial melee weapons
- Orc unit: Black panther rider
- Orc unit: Goblin shaman
Elf Change, Undead Change, Humans Change, Orcs Change:many many many - read version log
version 1.125
posted on 2020-07-04
Fix: Wrecking ball eat corpse ability fixed
version 1.124
posted on 2020-06-27
Help Change:On unit statsheet the Active Effects section is clickable to open details. Also Miss Chance is displayed among stats. Also special abilities displayed with Italic letters
Fix:Spell cooldown problems are fixed
Fix:End of turn autocasting bugs fixed
Fix:Wrecking ball and blood fountain crash fixed
version 1.123
posted on 2020-06-21
New units:
Undeads: Experimental butchery
Undead constructs and skeleton monsters, labourer, crossbowman
Elven unicorns mounting, unicorn town watch, unicorn sword dancer
Goblin cheetah archer, robbers + scavengers
New campaign map:in Weakest Race campaign
Change:From now you can build .. .see inversion log
Change:Max mapeditor map size is 50x50
Change:Allies can step on each other's bridges
Fix:many fixes.. see version log
version 1.122
posted on 2020-05-28
Fix: Elf slinger image fixed
Fix: Wrecking ball pierce armor stat fixed
version 1.1211
posted on 2020-05-24
Fix: Elf slinger, Ent Elders tech, Rock Throningh tech can be produced from now
Fix: Orc cavalry techs are available in goblin and orc camps too
Fix: Elf worker is not shopite, elf ent worker it is
Fix: Elf walls are not required to be destroyed to defeat elves
version 1.120
posted on 2020-05-17
New units/techs:
Undead Daemon minor (with trident tech)
New campaign map:in Red tribe campaign
Change:Elf spiky walls can spawn and grow new walls
Change:Curse spell is researchable in crypt
Change:Human Slingers have only 1 action but +300% against giants
Change:Savage units (Ettin, hamletback, rock hurler) have only 30% conversion resistance
Fix:Lich and Phantom corpses no longer revives on being destroyed
Fix:Bone golems starts with full hp
Fix:only living dragons can be poisoned
version 1.118
posted on 2020-05-12
New units/techs:
Phantoms drop corpses from now that can be eventually reanimated, also ... (see version log)
Change:Dodge will have some chance even if attacker has bonus against target unit.
Change:Human and Elf Poison archers got cheaper to train (3 turns)
Change:Orcs raptor rider is no longer starter unit
Fix:Some aura problem are fixed
Fix:Bellator problems are fixed
Fix:Level up techs can be invented in all factories simultaneously
Fix:Overlapping buttons (mission objectives/waypoint)
version 1.117
posted on 2020-04-30
New units/techs:
Orc Fodder cannon upgrades and new ability
Change:Fodder cannon properties changed
Fix:Crash on some unit datasheet is fixed
Fix:Fixed bug in goblin grenade range
Cosmetics: new loading screen option
version 1.116
posted on 2020-04-18
New units/techs:
Undead horse archer and upgrades
Animate dead techs
New random maps:Forest of melody
New skirmish maps:Nowhere To Run, Till last man
New multiplayer skirmish map:Sacred forest Huge
New feature:Selectable loading screens
New settings option:Movement confirmations can be turned off
New feature:Search: buildlist/mapeditor/help/cosmetics unitlist everywhere there is a search button to filter the unit types
Change:Bet games can only be run on equal team sizes
version 1.1151
posted on 2020-03-12
Fix: On magmatic bullet tech image
version 1.115
posted on 2020-03-08
Change:
Reduced base range of orc tower/volcano attacks and magmatic bullet to be 5 and base attack lowered to 12 and powerrange lowered to 1/50%
Changed magmatic bullet tech and added 3 more techs to increase range/power of attacks with cist 4/5/6/7 each
Fixed issues with map editor units built by computer players
Fixed axe thrower appearance of projectile (now it is a axe)
New multiplayer skirmish map:Forbidden lands
Fix:Aura overlapping problems are fixed
Fix:Little speedup of game launch
version 1.114
posted on 2020-02-19
New units/techs:
- Undead Cursed knight
- Undead Chilled knight
- Elf Town Watch
- Elf Shielder
New multiplayer skirmish map:Forbidden lands
Feature:You can have multiple consumables in shop (like "Unlock map")
Daily gift button:Under Others menu there is a button to see upcoming daily gifts anytime
Change:Elf, Human Fire Archers cost less.
version 1.111
posted on 2020-01-25
New units/techs:
Phantom crossbowman
New UI feature:pinch zoom, and scroll adjustments, please feedback me if u see any problems with it - thanks!
New UI feature:longpressing on a tile will let the selected unit(s) to get new waypoint.
New campaign:The Weakest Race by Drejade!
New terrains: Water-snow, ice-water, Lava-grass terrain transition
Pathfinding (waypoint) fixes:It will chose fastest ways (roads, avoid woods etc.), and goes ...
version 1.109
posted on 2020-01-03
New units/techs:
Faith tech
New random or multiplayer maps:Path of three, Brave
New campaign:Fall of Dwarves thanks to AweGuy!
New feature:Clicking on unit stat Tab (on top right of game screen) will bring up statistics and already invented techs
New feature:Campaign shows progress, and checkmark
Change:Almost all race melee units changed ... for details visit the forum
Fix:Help, mapeditor help, unit descriptions are pinch-zoomable from now
version 1.108
posted on 2019-11-29
New units/techs:
Wisp Summoning Tree
Wisp Summoning Training
New muliplayer maps:Elemental conflux, Ruins of Aspenimahos
Fix:Many bugfixes
version 1.106
posted on 2019-11-05
New units/techs:
Warfell flag carrier
Feature:from now, you can change your player color in campaign games and in network games
Fix:transport units (transportships, wagons and so on) will only let pass tru units that they can also carry too
version 1.105
posted on 2019-10-15
New units/techs:
- Orc Archer
- Dwarf Miner
- Human laborer
- Ballista
- And many many Human Techs:
- Most ships have upgrade levels.
New random map:Waract
New FUN map:Warpath
Changes:Many bonus adjustments eg. ranged weapon bonus against dragons
version 1.102
posted on 2019-09-27
New units/techs:
Many new dwarf techs and units:
Elf things: Merman King
Human militia
Elf Bolas Thrower
Skull Cove
New multiplayer skirmish map:The shrine protector
Feature:Unit selection now shows teamcoloring
New Campaign:Outlaws Conspiracy
New maps:In last mage campaign, and in Scenarios
Change:Dryad has been replaced by Elven Poison Archer
version 1.099
posted on 2019-09-12
New units/techs:
Elf Assaulter
Wisp Summoning
Catapult Cart (packed form of Catapult)
Trebuchet Cart (packed form of Trebuchet)
Calcificated Bones techs
Balanced Throwing techs
Orc Drake
Orc Wyrm
New Warefell crystals
Change:Main Menu texts slightly changed: Random map to Skirmish, Campaign maps to Single Player and some similar
NEW:Multiplayer games tries to get ONLINE
Change: ... see version log
Fix: The "can not train units" bug in campaign maps fixed.
version 1.098
posted on 2019-09-01
New units:
Orc Slaver and upgrades
Graveyard of the dead
New:in mapeditor you can define player spawnpoints for random maps.
Change:Main Menu texts slightly changed
version 1.006
posted on 2016-12-19
New gem earning option:You can watch Ad videos for gems,New units: Dark Altar and Death Knight,Centaur,Upgrade of fire skull thrower,New maps:in Honor campaign, thanks to Constantin!,This version is for those who likes being part of an app development with suggestions and bug reports.